/*
 * This file is part of LiquidBounce (https://github.com/CCBlueX/LiquidBounce)
 *
 * Copyright (c) 2015 - 2025 CCBlueX
 *
 * LiquidBounce is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * LiquidBounce is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with LiquidBounce. If not, see <https://www.gnu.org/licenses/>.
 */

package net.ccbluex.liquidbounce.features.module.modules.render.nametags

import net.ccbluex.fastutil.mapToArray
import net.ccbluex.fastutil.objectLinkedSetOf
import net.ccbluex.liquidbounce.config.types.nesting.Configurable
import net.minecraft.entity.LivingEntity
import net.minecraft.item.ItemStack

internal object NametagEquipment : Configurable("Equipment") {

    private val slots by multiEnumChoice(
        "Slots",
        objectLinkedSetOf(
            EquipmentSlotChoice.MAINHAND, EquipmentSlotChoice.HEAD, EquipmentSlotChoice.CHEST,
            EquipmentSlotChoice.LEGS, EquipmentSlotChoice.FEET, EquipmentSlotChoice.OFFHAND,
        ),
        canBeNone = true
    )
    private val skipEmptySlot by boolean("SkipEmptySlot", true)
    val showInfo by boolean("ShowInfo", true)

    /**
     * Creates a list of items that should be rendered above the name tag.
     */
    fun createItemList(entity: LivingEntity): List<ItemStack> {
        val stacks = slots.mapToArray {
            entity.getEquippedStack(it.slot)
        }

        return if (skipEmptySlot) {
            stacks.filterNot { it.isEmpty }
        } else {
            stacks.asList()
        }
    }
}
